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Honour

Notes Hnour is divided into various cateroies, universal awards are rare must are

0-15 Level 1
11- 30    Level 2
30-60 Level 3
60-90 and under  Level 4
90-100  Level 5
Note over lap. Generally harder to loss at low honour and reasy to fain it
Once your honour drops below 15 one can chose to be dishonorable or honourless which means they are know as dishonurable, which means that certain lowering of honor penlites and rewards are reduced, such as breaking an oath.


Universal Honor

Punished for a crime -4 to -30 depending on crime
Banished -5
Breaking an oath (to the gods etc)  -  2 per honour level (half for certain groups class/double for others)
Defeating a superior opponent of same character class +1 (defeat various based on hour level, fairly minor on level 1 and at level 5 only very substantive defeats matter (fight to the death, wining a major contest (like the Olympics etc)
Avenging murder of comrade in arms  +1
murder of a family member -3 per honour level
Serving a powerful and hournable lord +5
Heroic death                                       +10 honour
Losing (in battle)  to an inferior (in level and honour) opponent of the same character class            -2
Losing (in general)  to an inferior (in level and honour) opponent of the same character class is an (honour level 2)


Magic users, dark ages, univesal  honour

Making a magic item better than your last (10%+ better)               +2
Making your first magic item                                                 +5
Making a magic time that drain your Constitution                 +1 (bonus)
Destroying a magic item**                                                  -1
Destroying a spell book **                                                 -1
harming a magic item or spell book on purpose                    an additional -2
Creation of first library                                                           +1
Creation of double last library                                                   +1
Creation of full labatory                                                         +1
Loss of library (or removal of protecion of)                            -2
Loss of lab (or removal of protection of)                                 -2

Regional Magic user bonus (but mostly universal)

Destroying a magic item**                                                  -1
Destroying a spell book **                                                 -1
harming a magic item or spell book on purpose                    an additional -2
Creation of first library                                                           +1
Creation of double last library                                                   +1
Creation of full labatory                                                         +1
Loss of library (or removal of protecion of)                            -2
Loss of lab (or removal of protection of)                                 -2


Killing a magic user via non- magical means**(2)                          -5

** Some exceptions, such as used as a component for another magic item
(2) Rarely some magical guilds think the reverse, that killing a magic user should only be done with non magic.

level 2 + penalties

Not avenging murder of comard of arms -1
Lossing a birthright -1
Cowardly death -10

Level 1 only s bonus

Gaining a level          level gained times 2 = honour (max 20)
 Completing an Honorable quest                +5
Joining and some success with an honorable request +1
Serving a powerful lord                  +1 /year

Glantir Students honour  Level 1

Not getting kicked out of school              +1 honour/year
Learning 2 spell schools (per)                   +1 honour
Maxing out known spells for a level            +1 honour per spell needed
Winning any contest                                    +1 honour
Talking a life (human like)                              -3 per life
Talking a  life (humanoid like)                         -1 per two
Saving a life (directly, NPC)                         +3 per life
Helping keep alive others                                +1 to +5 (village and under, world for +5)

Level 2 , Glantri School

Taking a life (human/humoiod)                       -3 per life










nExt Saving a life (directly, NPC) +3 per life


NEx



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